Stat sorters

Stat sorters are used to define how module variants are sorted in the holosphere. They can be defined in JSON files within resources/tetra/stat_sorters/ in a resourcepack (not a datapack!).

Stat Sorter

Defines a start sorter, which stat it should be based on, how the preview is formatted and how the sorter is labeled.

Format:
typeoptionalstring

There's only one type registered in vanilla tetra, but this can be set if some other mod has registered other stat sorter types.

keystring

The localization key for the sorter, the localized value will be displayed in the sorter list. Probably something along the lines of 'mymod.stats.my_sorter'.

statStat getter

The stat that the sorter should be based on. If this getter "should show" for any variant determines if the sorter shows in the dropdown.

formatStat formatter

Formatting used for the preview label that is shown for each variant while sorting is active.

invertedoptionalboolean

If set to true, the sorter will be inverted and lower values will come out on top.

Example:
{
  "type": "tetra:default",
  "key": "tetra.stats.speed_normalized",
  "stat": {
    "type": "tetra:attribute",
    "attribute": "generic.attack_speed",
    "ignoreBase": true,
    "ignoreBonuses": true
  },
  "format": {
    "type": "tetra:basic",
    "format": "single_decimal"
  }
}